| Written
by DAVID KEYES
February
08 , 2005
Ever have
the kind of day where you just want to go out and hit something?--or,
better yet, someBODY? Ever feel mischievous enough to do something
really naughty? Of course you do. That's because you're human, and
humans have their breaking points.
I just about
hit mine earlier in the day, while I was working on a archiving
project that I'm putting together to condense some of my stuff.
The work, needless to say, was infuriating and messy. And I hate
messes, too. So after about two or three hours, I was in the kind
of mood where I just wanted to go out and slug somebody for just
walking by.
Okay, yes,
that's extreme. But that's hard emotion for ya: when you are in
a majorly pissy mood, you can't help but feel yourself reaching
for extremes. Most of those feelings, of course, are nothing more
than just momentarily lapses in judgment -- and indeed, a government
is in place just for that very reason: to keep you from going out
there to do something that you'll probably regret later.
The trick is
in channeling the anxiety into something a little more innocent.
Some people use punching bags, others scream and throw things. Me?
I just settle down on the computer, pop in a CD-Rom and start blowing
things up or shooting down pixelated creatures with a machine gun
(or something equally deadly).
Today's anxiety
attack took me into the realm of "Grand Theft Auto." A
fairly old game by PC standards, yes, but no less fun; there are
virtually no limits to all the trouble you can get yourself into
here. Blow up Police Bureaus, shoot down law enforcement, steal
cars, mow down hordes of pedestrians. It's so cartoonishly violent
that it's quite amusing -- and just as it works for a good side
distraction, so too does it double as a great stress reliever.
Yeah yeah,
we've heard that tired old argument for years now -- violent video
games are dangerous for your mind, blah blah blah. Well POO to that,
I say. If anything, voilent games are the exact reason why acts
of violence in this country aren't HIGHER than they already are.
More people actually have something to channel their anger into
nowadays with them around, and thus aren't likely to get into as
much trouble.
Viva la computer
violence!
©
2005, David Keyes, Cinemaphile.org.
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